SC 05 · TK 01 · Rate card
Shotloom pricing
Credits, not guesswork. Every render shows its price before you press Generate. Failed renders are refunded automatically. Card checkout is coming soon, so packs below are previews until payments go live.
Credit packs
Buy credits once and use them when you need them. Failed renders are refunded automatically.
Trial
$4.99
300 credits · $1.66 per 100 credits
~10 clips at 480p, 5 s
or 5 at 720p, 5 s / 2 at 1080p, 5 s- Most popular
Creator
$14.99
1,000 credits · $1.50 per 100 credits
~33 clips at 480p, 5 s
or 16 at 720p, 5 s / 8 at 1080p, 5 s Studio
$39.99
2,800 credits · $1.43 per 100 credits
~93 clips at 480p, 5 s
or 46 at 720p, 5 s / 23 at 1080p, 5 s- Best value
Max
$99
7,000 credits · $1.41 per 100 credits
~233 clips at 480p, 5 s
or 116 at 720p, 5 s / 58 at 1080p, 5 s
What a render costs
Wan 3.0 is priced per clip in credits (6 per second at 480p, 12 at 720p, 24 at 1080p).
| Resolution | 5 s | 10 s |
|---|---|---|
| 480p | 30 credits | 60 credits |
| 720p | 60 credits | 120 credits |
| 1080p | 120 credits | 240 credits |
How to choose a pack
If you are testing Wan 3.0 for the first time, the Trial pack ($4.99, 300 credits) covers about ten 480p drafts at 5 seconds — enough to learn how the model reads your prompts. Creator is the everyday pack for short-form work; Studio and Max suit batches at 720p and 1080p. Unused credits wait for the next project because packs never expire.
A practical habit: draft every idea at 480p for 5 seconds (30 credits), then promote only the best one or two to 720p or 1080p. That alone usually cuts spend by more than half compared with rendering everything at full resolution.
How refunds and limits work
If a render fails or times out, the credits return to your balance automatically, once. Renders are slow, so Shotloom treats a job that has not finished after 30 minutes as failed and refunds it. To keep the service affordable there are daily limits on how many renders can run per person and per day in total; if you hit one, we say so rather than silently queueing you.
When rendering is on, each visitor gets a limited number of free Wan 3.0 renders at 480p for 5 s. Higher resolutions, longer clips and extra renders need credits.
Why credits instead of per-second billing
Model providers bill per second of output at different rates per resolution. Credits let us show one number whatever the model, which will matter once Kling 3.0 and Seedance join the picker. They also make it easy to compare a draft with a final. For the underlying provider prices of the two main models, see Wan 3.0 vs Kling 3.0. For prompts that make a 30-credit draft worth its cost, see the prompt library.
Shotloom is independent and unofficial. Prices are simulated until payments open and may change before launch.
Frequently asked questions
Can I pay today?
Not with a card yet. You can pick a credit pack to see the order summary, then leave your email for early access.
Are there subscriptions?
No. Shotloom sells one-time credit packs only. You pay once; credits never expire.
Do credits expire?
No. Credits from a pack stay in your balance until you use them.
What happens to credits if a render fails?
They are refunded automatically, exactly once.
What does a credit buy?
Wan 3.0 clips are priced in credits by resolution and length: 30 credits for 480p at 5 s, 60 for 720p at 5 s, 120 for 1080p at 5 s; 10 s clips cost double. Aspect ratio and audio do not change the price.
Is there a free tier?
When rendering is on, each visitor gets a limited number of free Wan 3.0 renders at 480p for 5 s. After that, or for higher settings, you need credits. Early-access signups get starter credits at launch.